![]() ![]() Scene Management: Scene causes Editor crash when specific Lighting Data Asset is used ( UUM-9319) Scene Management: Error "Destroying a GameObject inside a Prefab instance is not allowed" shown when destroying runtime-instantiated GameObject ( UUM-8917) Scene Management: Editor hangs when GameObject is dragged down and released when blue line appears ( UUM-10504) MacOS: Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component ( UUM-7457) Linux: Crash on DebugStringToFile when starting Editor due to an OpenSSL library dependency from 3rd party Umbra library ( UUM-9169) Inspector Framework: Float field is broken when entering a negative value after highlighting ( UUM-10177) ![]() Until the Hub is updated to point to a new NDK version, to make IL2CPP builds with Unity, our users have to download the NDK manually from the Google website and install it on their machine, then go to Preferences window and point to the location where they installed the NDK.ĭOTS: Crash when creating Assembly Definition Asset while Unity Logging package is installed ( UUM-8727) AI Navigation Core: Trigger volumes are included in nav mesh generation for NavMeshSurface when geometry is set to Physics Colliders ( UUM-10109)Īndroid: The Android NDK version installed by the Hub is r21d, while Unity requires r23b. ![]()
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